Hi, I don't want you to do the project for me, but I would like to ask about the logic behind building an RPG in java.

You would have to assign a picture for trees and houses and stuff right?
Then would you create an array and assign each map object (tree and houses) to a coordinate in the array? Or would you use a grid?

Then you create the character as an object and then assign it things like event listeners and stuff.

All the internal game logic as well obviously.

so you want someone here to write in a forum post the entire content of dozens of thick books, and decades of experience by hundreds of talented professionals?

No, that's not what i want. What could help is if you could tell me how to put a grid onto a JFrame? Kind of like the grid that is in john conway's 'the game of life'.

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