Hi, I'm trying to create a simple program in Win32 and I can't find how to accept input in the form of text. Like "What's your name: ___" then the user enters their name and my program can evaluate the input. I have already googled this for a long time, so please don't give me lmgtfy answers. Thank you.

I don't feel you've given enough information. Are you trying to write a console mode or GUI ( Graphical User Interface ) program?
Both are Win32. Console mode programs mostly use the exported functions in Kernel32.lib and GUI programs User32 and GDI.

Sorry about the lack of information. I'm using the Win32 API with c++ to create a gui application. All I need is some way to put a user input field in a message box or dialog box in the form of a text field.

Couldn't be easier...

Form1.h

//Form1.h
#define  IDC_EDIT      2000
#define  IDC_BUTTON    2005

typedef struct         WindowsEventArguments
{
 HWND                  hWnd;
 WPARAM                wParam;
 LPARAM                lParam;
 HINSTANCE             hIns;
}WndEventArgs,         *lpWndEventArgs;


struct EVENTHANDLER
{
 unsigned int          Code;
 long                  (*fnPtr)(lpWndEventArgs);
};

Main Source File

//Main.cpp
#include <windows.h>
#include <tchar.h>
#include "Form1.h"
EVENTHANDLER  EventHandler[3];


long fnWndProc_OnCreate(lpWndEventArgs Wea)
{
 HWND hCtrl;

 Wea->hIns=((LPCREATESTRUCT)Wea->lParam)->hInstance;
 hCtrl=
 CreateWindowEx
 (
  WS_EX_CLIENTEDGE,
  "edit","",WS_CHILD|WS_VISIBLE,
  10,30,270,30,
  Wea->hWnd,
  (HMENU)IDC_EDIT,
  Wea->hIns,
  0
 );
 hCtrl=
 CreateWindow
 (
  "button",
  "Click Me",
  WS_CHILD|WS_VISIBLE,
  70,80,150,30,
  Wea->hWnd,
  (HMENU)IDC_BUTTON,
  Wea->hIns,
  0
 );

 return 0;
}


long fnWndProc_OnCommand(lpWndEventArgs Wea)
{
 switch(LOWORD(Wea->wParam))
 {
   case IDC_BUTTON:
   {
     TCHAR szBuffer[256];
     GetWindowText(GetDlgItem(Wea->hWnd,IDC_EDIT),szBuffer,256);
     MessageBox
     (
      Wea->hWnd,
      szBuffer,
      _T("Here Is The Text You Entered"),
      MB_OK
     );
   }
 }

 return 0;
}


long fnWndProc_OnClose(lpWndEventArgs Wea)
{
 DestroyWindow(Wea->hWnd);
 PostQuitMessage(0);
 return 0;
}


void AttachEventHandlers(void)
{
 EventHandler[0].Code=WM_CREATE;
 EventHandler[0].fnPtr=fnWndProc_OnCreate;
 EventHandler[1].Code=WM_COMMAND;
 EventHandler[1].fnPtr=fnWndProc_OnCommand;
 EventHandler[2].Code=WM_CLOSE;
 EventHandler[2].fnPtr=fnWndProc_OnClose;
}


long __stdcall fnWndProc(HWND hwnd, unsigned int msg, WPARAM wParam,LPARAM lParam)
{
 WndEventArgs Wea;

 for(unsigned int i=0; i<3; i++)
 {
     if(EventHandler[i].Code==msg)
     {
        Wea.hWnd=hwnd, Wea.lParam=lParam, Wea.wParam=wParam;
        return (*EventHandler[i].fnPtr)(&Wea);
     }
 }

 return (DefWindowProc(hwnd, msg, wParam, lParam));
}


int __stdcall WinMain(HINSTANCE hIns, HINSTANCE hPrevIns, LPSTR lpszArgument, int iShow)
{
 TCHAR szClassName[]=_T("Form1");
 WNDCLASSEX wc;
 MSG messages;
 HWND hWnd;

 AttachEventHandlers();
 wc.lpszClassName=szClassName;
 wc.lpfnWndProc=fnWndProc;
 wc.cbSize=sizeof (WNDCLASSEX);
 wc.style=CS_DBLCLKS;
 wc.hIcon=LoadIcon(NULL,IDI_APPLICATION);
 wc.hInstance=hIns;
 wc.hIconSm=LoadIcon(NULL, IDI_APPLICATION);
 wc.hCursor=LoadCursor(NULL,IDC_ARROW);
 wc.hbrBackground=(HBRUSH)COLOR_BTNSHADOW;
 wc.cbWndExtra=0;
 wc.cbClsExtra=0;
 wc.lpszMenuName=NULL;
 RegisterClassEx(&wc);
 hWnd=CreateWindowEx(0,szClassName,_T("Enter Text In Text Box"),WS_OVERLAPPEDWINDOW,100,100,300,175,HWND_DESKTOP,0,hIns,0);
 ShowWindow(hWnd,iShow);
 while(GetMessage(&messages,NULL,0,0))
 {
    TranslateMessage(&messages);
    DispatchMessage(&messages);
 }

 return messages.wParam;
}

Thanks a ton!

This is exactly what I needed!

Glad it helped! Never heard anything more from the original poster :)

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