This is supposed to be a code for a video game store

#include<iostream>
#include<fstream>
using namespace std;
ifstream infile;

struct VideoGame
{
       string Name;
       string Genre;
       string Publisher;
       string Developer;
       string Platform;       
       string Price;
       int count;
       VideoGame *link;
};
  void CreateList(VideoGame*& first, VideoGame*& last);
  void CheckOut(VideoGame*& first, string title);
  bool CheckTitle(VideoGame*& first, string title);
  void CheckIn(VideoGame*& first, string title);
  void InStock (VideoGame*& first, string title);
  void PrintTitle(VideoGame*& first);
  void PrintList( VideoGame*& first);
  void ShowMenu();
  int main()
  {
   
   
   if(!infile)
   {
   cout<<"no file "<<endl;
}
   string title;   
   int selection;   
  VideoGame *first, *last;
  CreateList(first,last);

 do
  {
    ShowMenu();
    cin>>selection;
    switch(selection)
    {
    case 1:
         cout<<"You have chosen to search if a video game title exist \nEnter the Video Game Title"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title))
         cout<<title<<" is currently in stock"<<endl;
         else
         {
          cout<<title<<" is not available in this store \n Please check your spelling"<<endl;
          }
          cout<<endl;
         break;
    case 2:
         cout<<"You are checking out a video game \n Enter the title of the video game"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title))
         {
         CheckOut(first,title);
         }
         else
         {
         cout<<title<<" is not in stock \n Please check your spelling"<<endl;
          }   
         break;
    case 3:
         cout<<"You are checking in a video game \n Enter the title of the video game"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title))
         {
         CheckIn(first,title);
         }
         else
         {
          cout<<title<<" is not available in this store \n Please check your spelling"<<endl;
          }
         
         break;
    case 4:
         cout<<"You are checking if a video game title is in stock \n Enter the title of the video game"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title))
         {
          InStock(first,title);
         }
         else
         {
          cout<<title<<" is not available in this store \n Please check your spelling"<<endl;
          }
         break;
    case 5:
         cout<<" These are the titles currently in our stores"<<endl;
         PrintTitle(first);
         break;
    case 6:
         cout<<" This is the Inventory"<<endl;
         PrintList(first);
         break;
    case 9:
         cout<<"Thank you, Have a Nice Day :)"<<endl;         
    default:
            cout<<"Invalid Selection"<<endl;
            }
}
while(selection!=9);

system("pause");
return 0;

}

void CreateList(VideoGame*& first, VideoGame*& last)                        
{
     infile.open("Project6.txt");
    first=NULL;
    last=NULL;
    VideoGame *newnode;                       
       string Name1;
       string Genre1;
       string Publisher1;
       string Developer1;
       string Platform1;       
       string Price1;
       int count1;
    while(infile)
    {
    newnode = new VideoGame;
     getline(infile,Name1);
     getline(infile,Genre1);
     getline(infile,Developer1);
     getline(infile,Publisher1);
     getline(infile,Platform1);
     getline(infile,Price1);
     infile>>count1;
     newnode->Name=Name1;
     newnode->Genre=Genre1;
     newnode->Publisher=Publisher1;
     newnode->Developer=Developer1;
     newnode->Platform=Platform1;
     newnode->Price=Price1;
     newnode->count=count1;
     newnode->link=NULL;
     if(first==NULL)
     {
     first=newnode;
     last=newnode;
     }
     else
         {
         last->link=newnode;
         last=newnode;
         }
     }
}
     
void ShowMenu()
{
     cout<<"----Menu----"<<endl;
     cout<<"\"1\" - to check if a title is in store"<<endl;
     cout<<"\"2\" - to check out a video game"<<endl;
     cout<<"\"3\" - to check in a video game"<<endl;
     cout<<"\"4\" - to see if a title is in stock"<<endl;
     cout<<"\"5\" - to print the video game titles"<<endl;
     cout<<"\"6\" - to print the inventory"<<endl;
     
}

bool CheckTitle(VideoGame*& first, string title)
{
     
    VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
      if(current->Name==title)
         return true;
      else
          return false;
      current=current->link;
      }
}

void CheckOut(VideoGame*& first, string title)
{
    VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
        if(current->Name==title)
        {                
       if(current->count>0)
       {
         current->count--;
         cout<<"Enjoy your "<<title<<endl;
         }
      else
          cout<<title<<" is out of stock"<<endl;
      }
      current=current->link;
      }
      cout<<endl;
      
}

void CheckIn (VideoGame*& first, string title)
{
   VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
        if(current->Name==title)
        {                
       if(current->count>0)
       {
         current->count++;
         cout<<"Thank you for trading in your "<<title<<endl;
         }
      }
      current=current->link;
      }
      cout<<endl;
         
}   

void InStock (VideoGame*& first, string title)
{
     VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
        if(current->Name==title)
        {                
       if(current->count>0)
         cout<<title<<" is in stock"<<endl;
         else
         cout<<title<<" is not in stock"<<endl;
      }
      current=current->link;
      }
      cout<<endl;
}

void PrintTitle(VideoGame*& first)
{
     VideoGame *current;
        current = first; 
       
        while (current != NULL)
        {
          cout << current->Name<<endl;
          current = current->link;
        }
        cout<<endl;

}
     
void PrintList( VideoGame*& first)     
{

        VideoGame *current;
        current = first; 
       
        while (current != NULL)
        {
          cout <<"Name :"<<current->Name <<"\n" <<"Genre(s) :"<< current->Genre
          <<"\n"  <<"Publisher(s) :"<<current->Publisher
          <<"\n"<<"Developer(s) :"<<current->Developer<<"\n"<<"Platform(s) :"
          <<current->Platform <<"\n"<<"Price :"<<current->Price<<"\n"
          <<"In Stock :"<<current->count<<endl;
          current = current->link;
        }
        cout<<endl;
}

This is my infile
Halo: Reach
First Person Shooter
Bungie
Microsoft Game Studios
Xbox 360
$ 59.99
7

BlazBlue: Calamity Trigger
Fighting
Arc System Works
Arc System Works / Aksys Games / pQube & Zen United
Arcade / PlayStation 3, PlayStation Portable, Xbox 360 / Games for Windows
$ 19.99
2

Resident Evil 5
Third-person shooter / survival horror
Capcom
Capcom
Xbox 360 / PlayStation 3 / Microsoft Windows
$ 29.99
0

Grand Theft Auto IV
Free-Roaming Sandbox / Action-Adventure Third Person Shooter
Rockstar North / Rockstar Toronto
Rockstar Games, Take-Two Interactive
$ 19.98
5


something is wrong with create list

ok i figured out the create list but now every menu option only work for Halo: Reach

#include<iostream>
#include<fstream>
#include<string>
using namespace std;
ifstream infile;

struct VideoGame
{
       string Name;
       string Genre;
       string Publisher;
       string Developer;
       string Platform;       
       string Price;
       int count;
       VideoGame *link;
};
  void CreateList(VideoGame*& first, VideoGame*& last);
  void CheckOut(VideoGame*& first, string title);
  bool CheckTitle(VideoGame*& first, string title);
  void CheckIn(VideoGame*& first, string title);
  void InStock (VideoGame*& first, string title);
  void PrintTitle(VideoGame*& first);
  void PrintList( VideoGame*& first);
  void ShowMenu();
  int main()
  {
   
   char ch;
   string title;   
   int selection;   
  VideoGame *first, *last;
  CreateList(first,last);

 do
  {
    ShowMenu();
    cin>>selection;
    cin.get(ch);
    switch(selection)
    {
    case 1:
         cout<<endl;
         cout<<"You have chosen to search if a video game title exist \nEnter the Video Game Title"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title)==true)
         cout<<title<<" is currently in stock"<<endl;
         else
         {
          cout<<title<<" is not available in this store \nPlease check your spelling"<<endl;
          }
          cout<<endl;
         break;
    case 2:
         cout<<endl;
         cout<<"You are checking out a video game \nEnter the title of the video game"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title)==true)
         {
         CheckOut(first,title);
         }
         else
         {
         cout<<title<<" is not in stock \nPlease check your spelling"<<endl;
          }   
         break;
    case 3:
         cout<<endl;
         cout<<"You are checking in a video game \nEnter the title of the video game"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title)==true)
         {
         CheckIn(first,title);
         }
         else
         {
          cout<<title<<" is not available in this store \nPlease check your spelling"<<endl;
          }
         
         break;
    case 4:
         cout<<endl;
         cout<<"You are checking if a video game title is in stock \nEnter the title of the video game"<<endl;
         getline(cin,title);
         if(CheckTitle(first,title)==true)
         {
          InStock(first,title);
         }
         else
         {
          cout<<title<<" is not available in this store \n Please check your spelling"<<endl;
          }
         break;
    case 5:
         cout<<endl;
         cout<<" These are the titles currently in our stores"<<endl;
         PrintTitle(first);
         break;
    case 6:
         cout<<endl;
         cout<<" This is the Inventory"<<endl;
         PrintList(first);
         break;
    case 9:
         cout<<endl;
         cout<<"Thank you, Have a Nice Day :)"<<endl;         
    default:
            cout<<"Invalid Selection"<<endl;
            }
}
while(selection!=9);

system("pause");
return 0;

}

void ShowMenu()
{
     cout<<"----Menu----"<<endl;
     cout<<"\"1\" - to check if a title is in store"<<endl;
     cout<<"\"2\" - to check out a video game"<<endl;
     cout<<"\"3\" - to check in a video game"<<endl;
     cout<<"\"4\" - to see if a title is in stock"<<endl;
     cout<<"\"5\" - to print the video game titles"<<endl;
     cout<<"\"6\" - to print the inventory"<<endl;
     
}

void CreateList(VideoGame*& first, VideoGame*& last)                        
{
     char ch;     
     infile.open("Project6.txt");
    first=NULL;
    last=NULL;
    VideoGame *newnode;                       
       string Name1;
       string Genre1;
       string Publisher1;
       string Developer1;
       string Platform1;       
       string Price1;
       int count1;
    while(infile)
    {
    newnode = new VideoGame;
     getline(infile,Name1);
     getline(infile,Genre1);
     getline(infile,Developer1);
     getline(infile,Publisher1);
     getline(infile,Platform1);
     getline(infile,Price1);
     infile>>count1;
     cout<<count1;
     newnode->Name=Name1;
     newnode->Genre=Genre1;
     newnode->Publisher=Publisher1;
     newnode->Developer=Developer1;
     newnode->Platform=Platform1;
     newnode->Price=Price1;
     newnode->count=count1;
     newnode->link=NULL;
     infile.get(ch);
     infile.get(ch);
     if(first==NULL)
     {
     first=newnode;
     last=newnode;
     }
     else
         {
         last->link=newnode;
         last=newnode;
         }
     }
}

bool CheckTitle(VideoGame*& first, string title)
{
     
    VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
      if(current->Name==title)
      {
         return true;
         }
      else
      {
          return false;
          }
      current=current->link;
      }
}

void CheckOut(VideoGame*& first, string title)
{
    VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
        if(current->Name==title)
        {                
       if(current->count>0)
       {
         current->count--;
         cout<<"Enjoy your "<<title<<endl;
         }
      else
          cout<<title<<" is out of stock"<<endl;
      }
      current=current->link;
      }
      cout<<endl;
      
}

void CheckIn (VideoGame*& first, string title)
{
     int counter;
   VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
        if(current->Name==title)
        {                
       counter=current->count;              
       if(counter>0)
       {
         counter++;
         current->count=counter ;        
         cout<<"Thank you for trading in your "<<title<<endl;
         }
      }
      current=current->link;
      }
      cout<<endl;
         
}   

void InStock (VideoGame*& first, string title)
{    
     int counter;
     VideoGame *current;
    current=first;
    
    while(current!=NULL)
    {
        if(current->Name==title)
        { 
          counter=current->count;              
       if(counter>0)
         cout<<title<<" is in stock"<<endl;
         else
         cout<<title<<" is not in stock"<<endl;
      }
      current=current->link;
      }
      cout<<endl;
}

void PrintTitle(VideoGame*& first)
{
     VideoGame *current;
        current = first; 
       
        while (current != NULL)
        {
          cout << current->Name<<endl;
          current = current->link;
        }
        cout<<endl;

}
     
void PrintList( VideoGame*& first)     
{

        VideoGame *current;
        current = first; 
       
        while (current != NULL)
        {
          cout <<"Name :"<<current->Name <<"\n" <<"Genre(s) :"<< current->Genre
          <<"\n"  <<"Publisher(s) :"<<current->Publisher
          <<"\n"<<"Developer(s) :"<<current->Developer<<"\n"<<"Platform(s) :"
          <<current->Platform <<"\n"<<"Price :"<<current->Price<<"\n"
          <<"In Stock :"<<current->count<<endl;
          current = current->link;
          cout<<endl;
        }
        cout<<endl;
}

This is my new infile;
you have to copy and paste the exact spaces starting from below this line
Halo: Reach
First Person Shooter
Bungie
Microsoft Game Studios
Xbox 360
$ 59.99
7

BlazBlue: Calamity Trigger
Fighting
Arc System Works
Arc System Works / Aksys Games / pQube & Zen United
Arcade / PlayStation 3, PlayStation Portable, Xbox 360 / Games for Windows
$ 19.99
2

Resident Evil 5
Third-person shooter / survival horror
Capcom
Capcom
Xbox 360 / PlayStation 3 / Microsoft Windows
$ 29.99
0

Grand Theft Auto IV
Free-Roaming Sandbox / Action-Adventure Third Person Shooter
Rockstar North / Rockstar Toronto
Rockstar Games, Take-Two Interactive
Xbox 360 / Playstation 3 / Microsoft Windows
$ 19.98
5

One of your problems is the error in CheckTitle:

bool CheckTitle(VideoGame*& first, string title)
{  
  VideoGame *current;
  current=first;
  while(current!=NULL)
    {
      if(current->Name==title)
	{
	  return true;                
	}
      else
	{
          return false;
	}
      // You can't get to here :
      current=current->link;
    }
  // If you get here what do you return ???
}

I have added a couple of comments, simply put you are exiting false if the first title is not good. The else { } can be deleted.

In addition, looking for a game title by exact name seems a bit harsh, how about if you look for the length of the input string, e.g. Halo matches. You could be slight more sophisticated and return a tri-state value from check title, unique/multi/none.

p.s. Did you know that if you put two lines like this

std::string A="a long line split in two"
         " with some extra";

// String B is the same as string A.
std::string B="a long line split in two with some extra";

That may help you readability in a couple of places.

thanks but i figured out the problem
and you were right about the bool function

Thank you though

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