I have this C++ network client program but it has an error.

Here is the error:
error C2664: 'wsprintfW' : cannot convert parameter 1 from 'char [128]' to 'LPWSTR'

Here is the code:

// Client program example
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#define DEFAULT_PORT 2007
// TCP socket type
#define DEFAULT_PROTO SOCK_STREAM 

void Usage(char *progname)
{
fprintf(stderr,"Usage: %s -p [protocol] -n [server name/IP] -e [port_num] -l [iterations]\n", progname);
fprintf(stderr,"Where:\n\tprotocol is one of TCP or UDP\n");
fprintf(stderr,"\t- server is the IP address or name of server\n");
fprintf(stderr,"\t- port_num is the port to listen on\n");
fprintf(stderr,"\t- iterations is the number of loops to execute.\n");
fprintf(stderr,"\t- (-l by itself makes client run in an infinite loop,\n");
fprintf(stderr,"\t- Hit Ctrl-C to terminate it)\n");
fprintf(stderr,"\t- The defaults are TCP , localhost and 2007\n");
WSACleanup();
exit(1);
}

int main(int argc, char **argv)
{
char Buffer[128];
// default to localhost
char *server_name= "localhost";
unsigned short port = DEFAULT_PORT;
int retval, loopflag = 0;
int i, loopcount, maxloop=-1;
unsigned int addr;
int socket_type = DEFAULT_PROTO;
struct sockaddr_in server;
struct hostent *hp;
WSADATA wsaData;
SOCKET  conn_socket;

if (argc >1)
   {
    for(i=1; i<argc; i++)
    {
        if ((argv[i][0] == '-') || (argv[i][0] == '/'))
       {
            switch(tolower(argv[i][1]))
             {
                case 'p':
                    if (!stricmp(argv[i+1], "TCP"))
                        socket_type = SOCK_STREAM;
                    else if (!stricmp(argv[i+1], "UDP"))
                       socket_type = SOCK_DGRAM;
                    else
                       Usage(argv[0]);
                    i++;
                    break;
                case 'n':
                    server_name = argv[++i];
                    break;
                case 'e':
                    port = atoi(argv[++i]);
                    break;
                case 'l':
                   loopflag =1;
                    if (argv[i+1]) {
                        if (argv[i+1][0] != '-') 
                            maxloop = atoi(argv[i+1]);
                    }
                   else
                       maxloop = -1;
                    i++;
                    break;
                default:
                    Usage(argv[0]);
                    break;
            }
        }
        else
            Usage(argv[0]);
    }
}

if ((retval = WSAStartup(0x202, &wsaData)) != 0)
{
  fprintf(stderr,"Client: WSAStartup() failed with error %d\n", retval);
    WSACleanup();
   return -1;
}
else
   printf("Client: WSAStartup() is OK.\n");

if (port == 0)
{
    Usage(argv[0]);
}

// Attempt to detect if we should call gethostbyname() or gethostbyaddr()
if (isalpha(server_name[0]))
{   // server address is a name
    hp = gethostbyname(server_name);
}
else
{ // Convert nnn.nnn address to a usable one
    addr = inet_addr(server_name);
    hp = gethostbyaddr((char *)&addr, 4, AF_INET);
}
if (hp == NULL )
{
    fprintf(stderr,"Client: Cannot resolve address \"%s\": Error %d\n", server_name, WSAGetLastError());
    WSACleanup();
   exit(1);
}
else
   printf("Client: gethostbyaddr() is OK.\n");
// Copy the resolved information into the sockaddr_in structure
memset(&server, 0, sizeof(server));
memcpy(&(server.sin_addr), hp->h_addr, hp->h_length);
server.sin_family = hp->h_addrtype;
server.sin_port = htons(port);
conn_socket = socket(AF_INET, socket_type, 0); /* Open a socket */

if (conn_socket <0 )
{
    fprintf(stderr,"Client: Error Opening socket: Error %d\n", WSAGetLastError());
    WSACleanup();
    return -1;
}
else
   printf("Client: socket() is OK.\n");
// Notice that nothing in this code is specific to whether we 
// are using UDP or TCP.
// We achieve this by using a simple trick.
//    When connect() is called on a datagram socket, it does not 
//    actually establish the connection as a stream (TCP) socket
//    would. Instead, TCP/IP establishes the remote half of the
//    (LocalIPAddress, LocalPort, RemoteIP, RemotePort) mapping.
//    This enables us to use send() and recv() on datagram sockets,
//    instead of recvfrom() and sendto()

printf("Client: Client connecting to: %s.\n", hp->h_name);
if (connect(conn_socket, (struct sockaddr*)&server, sizeof(server)) == SOCKET_ERROR)
{
    fprintf(stderr,"Client: connect() failed: %d\n", WSAGetLastError());
    WSACleanup();
   return -1;
}
else
   printf("Client: connect() is OK.\n");
// Test sending some string
loopcount = 0;
while(1)
{
    wsprintf(Buffer,"This is a test message from client #%d", loopcount++);
    retval = send(conn_socket, Buffer, sizeof(Buffer), 0);
    if (retval == SOCKET_ERROR)
    {
        fprintf(stderr,"Client: send() failed: error %d.\n", WSAGetLastError());
        WSACleanup();
        return -1;
    }
    else
     printf("Client: send() is OK.\n");
     printf("Client: Sent data \"%s\"\n", Buffer);

          retval = recv(conn_socket, Buffer, sizeof(Buffer), 0);
    if (retval == SOCKET_ERROR)
   {
        fprintf(stderr,"Client: recv() failed: error %d.\n", WSAGetLastError());
        closesocket(conn_socket);
        WSACleanup();
        return -1;
    }
    else
        printf("Client: recv() is OK.\n");

    // We are not likely to see this with UDP, since there is no
    // 'connection' established.
    if (retval == 0)
   {
        printf("Client: Server closed connection.\n");
        closesocket(conn_socket);
        WSACleanup();
        return -1;
    }


    printf("Client: Received %d bytes, data \"%s\" from server.\n", retval, Buffer);
    if (!loopflag)
   {
        printf("Client: Terminating connection...\n");
        break;
    }
    else
   {
        if ((loopcount >= maxloop) && (maxloop >0))
        break;
    }
}
closesocket(conn_socket);
WSACleanup();

return 0;

}

How do i fix this error??

Thanks...

try putting

L"some string"

Didnt work, still gives the same error

wsprintf((LPWSTR)Buffer,L"This is a test message from client #%d", loopcount++);
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