In the book i use, a craps game is the project. Here is the code:

import java.util.Random;

public class Craps {

    private static final Random randomNumbers = new Random(); 

    private enum Status { COUNTINUE, WIN, LOST }; 

    private static final int SNAKE_EYES = 2; 
    private static final int TREY = 3; 
    private static final int SEVEN = 7; 
    private static final int YO_ELEVEN = 11; 
    private static final int BOX_CARS = 12; 

    //plays one game of craps
    public void play(){ 

        int myPoint = 0; //point if no win or lost on first roll 
        Status gameStatus; //can contain CONTINUE, WIN or LOST. 

        int SumOfDice = rollDice(); //first roll of dice

        switch (SumOfDice){ 
        case SEVEN:
        case YO_ELEVEN:
            gameStatus = Status.WIN; 
            break; 
        case SNAKE_EYES: 
        case TREY: 
        case BOX_CARS: 
            gameStatus = Status.LOST; 
            break; 
        default: 
            gameStatus = Status.COUNTINUE; 
            myPoint = SumOfDice; 
        }//end switch

        //while game is not complete
        while ( gameStatus == Status.COUNTINUE ) // not WON or LOST. 
        { 
            SumOfDice = rollDice(); 

            if (SumOfDice == myPoint ){ 
                gameStatus = Status.WIN; 
            }else if ( SumOfDice == SEVEN ){ 
                gameStatus = Status.LOST; 
            }//else if ends
        }//while loop ends

        if (gameStatus == Status.WIN){ 
            System.out.println("You won the game, congruculations...");
        }else System.out.println("You lost the game, please try again...");

    }//method play ends 

    public int rollDice() {
        int toplam; 
        int dice1 = 1 + randomNumbers.nextInt(6); //first dice roll 
        int dice2 = 1 + randomNumbers.nextInt(6); //second dice roll

        toplam = dice1 + dice2; 

        System.out.printf("Player rolled %d + %d = %d\n", dice1, dice2, toplam);

        return toplam; //return sum of dice
    }//method rollDice ends. 
}//end class 'Craps'

But here i tried to use what i have learned about enum, but it says initialize enum. In the example, i did not understand how it is initialized.
Here is my code:

import java.util.Random;
import java.util.Scanner; 

public class Rasgele1 {

    public enum Status{WIN, CONTINUE }; 

    public static void main(String[] args){ 

        Random myRandom = new Random(); 
        Scanner input = new Scanner(System.in);     

        Status myStatus;

        int number = 1 + myRandom.nextInt(101);
        int answer; 




        System.out.println("Please Enter a number...");         
        answer = input.nextInt(); 

        if (number != answer){ 
            myStatus = Status.CONTINUE;
        }//end if

        if (myStatus == Status.CONTINUE){
            System.out.println("Please enter a number...");
            number = input.nextInt();
        }

        while ( myStatus == Status.CONTINUE){ 

            if ( answer > number ){ 
                myStatus = Status.CONTINUE;
            }else if ( answer < number ){ 
                myStatus = Status.CONTINUE;
            }else if ( answer == number ){ 
            myStatus = Status.WIN; 
                break;
            }//end if statement

        }//end while        


    }//end method
}//end class

I am so confused now, could you please help me ???

enum Status{WIN, CONTINUE };
That's enough to define and initialise the enum, you don't need anything else.
What exactly was the comment that confused you?

When i write my code, in the if statement the compiler gives me an error. It says that initialize enum.

compiler gives me an error

Please post the full text of the error message.

When i write my code, in the if statement the compiler gives me an error. It says that initialize enum

Whenever you declare a method scoped variable, you need to assign a value to it at least once before using it. In your code, the variable myStatus is not initialized before use. Either give it a default initial value or add an else to your existing if construct. Something like:

if (number != answer){ 
    myStatus = Status.CONTINUE;
} else {
    myStatus = Status.WIN;
}

You might also want to move the part where you accept user input inside the loop. Another good way of avoiding repetition would be to use a do...while loop.

Be a part of the DaniWeb community

We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.