HI members;
This is a memory game with c++ concole application.
This is the code:

#include<iostream.h>			//MEMORY GAME.	
#include <algorithm>			//DESIGNED BY GLADIATOR1919.	
#include<ctype.h>				//GLADIATOR1919@GMAIL.COM.
#include<time.h>				//ALL RIGHTS RESERVED.
#include<windows.h>
int e,i,j,q,m,n,x=0,row_1,column_1,row_2,column_2,score=0;
char rand_1[16]={'a','g','h','j','k','a','s','d','f','g','s','d','f','h','j','k'};
struct mem_char
{
char ch[5][5];
};
	char re_play;
mem_char char_1[2];
void end_game();
void input_first_point();
void input_second_point();
void delay(long seconds) ;
void gotoxy(int x, int y);
void score_1();
void new_line(int y);
void output_1();
void num_1();
void num_2();
void main_1();
void intro();
void slide_horz_right( int x ,int y , char ch[]);
void sleep(unsigned int mseconds);
/***********************************************************************************************/
void main()
{
	srand((unsigned)time(0));
	using std::random_shuffle;
	random_shuffle(rand_1,rand_1+16);
    for( m=1 ; m<5 ; m++)
	{
		for ( n=1 ; n<5 ; n++)
		{
			do
			{
				char_1[1].ch[m][n]=*(rand_1+x);
				x++;
				break;
			}while(x<16);
		}
	}
char_1[0].ch[0][0]=' ';
	for ( int u=1 ; u<5 ; u++)
	{
		char_1[0].ch[0][u]=48+u;
		char_1[0].ch[u][0]=48+u;
		for(int y=1 ; y<5 ; y++)
		{
			char_1[0].ch[u][y]='*';
		}
	}
intro();
delay(700);
{
	cout<<"       \t"<<"     1    2    3    4"<<endl<<endl<<endl;
	for( i=1 ; i<5 ; i++)
	{
		cout<<"       \t\t\t";
		for ( j=0 ; j<5 ; j++)
		{
			cout<<char_1[0].ch[i][j]<<"    ";
		}
		cout<<endl<<endl<<endl;
	}
}
new_line(3);
main_1();
new_line(4);
}
/***********************************************************************************************/
void num_1()
{
input_first_point();
system("cls");
output_1();
score_1();
new_line(1);
num_2();
}
/***********************************************************************************************/
void num_2()
{
input_second_point();
system("cls");
if(row_1==row_2&&column_1==column_2)
{
	char_1[0].ch[row_1][column_1]='*';
	output_1();
	score_1();
	new_line(3);
    cout<<"Error\n\n#Don't Enter the co-ordinates of the same point\n\nYour score will be decreased by 5"<<endl<<endl<<endl;
	delay(3000);
	system("cls");
	output_1();
	score_1();
	new_line(3);
	num_1();
	system("cls");
	score-=5;
}
}
/***********************************************************************************************/
void input_first_point()										//to input the first point
{
cout<<"# Enter the Co-ordinates of the selected point to show \n";
cout<<"#Row ";
cin>>row_1;
cout<<"#Column ";
cin>>column_1;
if(column_1>4||row_1>4)
{
	cout<<"\nThere's no point here with this co-ordinates\n\nEnter the co-ordinates between 1 and 4\n\n";
    input_first_point();
}
cout<<endl<<endl;
if(char_1[0].ch[row_1][column_1]==' ')
{
	system("cls");
	output_1();
	cout<<"Error\n\nThis point have been hidden by you\n\n";
    input_first_point();
}
cout<<endl<<endl;
char_1[0].ch[row_1][column_1]=char_1[1].ch[row_1][column_1];
}
/***********************************************************************************************/
void input_second_point()										//to input the second point 
{
	new_line(2);
cout<<"# Enter the Co-ordinates of the second selected point to show \n\n";
cout<<"#Row ";
cin>>row_2;
cout<<"#Column ";
cin>>column_2;
if(column_2>4||row_2>4)
{
	cout<<"\nThere's no point here with this co-ordinates\n\nEnter the co-ordinates between 1 and 4\n\n";
    input_second_point();
}
cout<<endl<<endl;
if(char_1[0].ch[row_2][column_2]==' ')
{
	system("cls");
	output_1();
	cout<<"Error\n\nThis point have been hidden by you\n\n";
    input_second_point();
}
cout<<endl<<endl;
char_1[0].ch[row_2][column_2]=char_1[1].ch[row_2][column_2];
}
/***********************************************************************************************/
void output_1()													//To display the main screen of 
{																//the game
	for( e=0 ; e<5 ; e++)
{
	cout<<"       \t\t\t";
	for(q=0 ; q<5 ; q++)
	{
			cout<<char_1[0].ch[e][q]<<"    ";
	}
	cout<<endl<<endl<<endl;
}
}
/***********************************************************************************************/
void main_1()
{
	score_1();
	gotoxy(1,20);
	num_1();
output_1();
score_1();
if(char_1[1].ch[row_1][column_1]==char_1[1].ch[row_2][column_2])
{
	gotoxy(1,20);
   cout<<"Good Man"<<endl;
   char_1[0].ch[row_1][column_1]=' ';
   char_1[0].ch[row_2][column_2]=' ';
   score+=10;
}
else
{
	gotoxy(1,20);
	cout<<"Try Again";
	new_line(5);
	score-=4;
}
if(char_1[1].ch[row_1][column_1]!=char_1[1].ch[row_2][column_2])
{
	char_1[0].ch[row_1][column_1]='*','*';
	char_1[0].ch[row_2][column_2]='*','*';
}
sleep(1600);
system("cls");
output_1();
score_1();
for (i=1 ; i<2 ; i++)
{
	for ( j=1 ; j<2 ; j++)
	{
		if (char_1[0].ch[i][j]==' '&&char_1[0].ch[i][j+1]==' '&&char_1[0].ch[i][j+2]==' '&&char_1[0].ch[i][j+3]==' '&&char_1[0].ch[i+1][j]==' '&&char_1[0].ch[i+1][j+1]==' '&&char_1[0].ch[i+1][j+2]==' '&&char_1[0].ch[i+1][j+3]==' '&&char_1[0].ch[i+2][j]==' '&&char_1[0].ch[i+2][j+1]==' '&&char_1[0].ch[i+2][j+2]==' '&&char_1[0].ch[i+2][j+3]==' '&&char_1[0].ch[i+3][j]==' '&&char_1[0].ch[i+3][j+1]==' '&&char_1[0].ch[i+3][j+2]==' '&&char_1[0].ch[i+3][j+3]==' ')
		{
		cout<<"\n\nYou have finished with score "<<score<<endl<<endl;
		cout<<"Do you want to play again?(y/n)";
		cin>>re_play;
		re_play=tolower(re_play);
		while(isdigit(re_play))
		{
			cout<<"Please enter a character";
			cin>>re_play;
		}
		if (re_play=='y')
		{
			score=0;
			x=0;
			system("cls");
			main();
		}
		if (re_play=='n')
		{
			cout<<"Thank you for playing memory";
			exit(0);
		}
		else
		{
			exit(0);
		}
		}
	}
}
main_1();
}
/***********************************************************************************************/
void new_line(int y)											//Make a number of new lines 
{
	for (e=0 ; e<y ; e++)
		cout<<endl;
}
/***********************************************************************************************/
void delay(long seconds)										//This function is to make a
{																//delay on the screen	
	clock_t time1 = clock();  // use clock time
   	clock_t time2 = time1 + seconds;
  	while(time1 < time2)
   	time1 = clock();
  	return;
}
/***********************************************************************************************/
void score_1(){													//This function is to move the 
	gotoxy(64,17);												//cursor to a specified place
	cout<<"Score = "<<score<<endl;								//and write the score
}
/***********************************************************************************************/
void sleep(unsigned int mseconds)								//This function is to make a
{																//delay on the screen
    clock_t goal = mseconds + clock();
    while (goal > clock());
}
/***********************************************************************************************/
void gotoxy(int x, int y)
{
	HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);			//This function is to set
	COORD point;												//the cursor to a specified 
   	point.X = x-1;												//place on the screen
	point.Y = y-1;
   	SetConsoleCursorPosition(hConsole, point);
}
/***********************************************************************************************/
void intro()
{
system("cls");
slide_horz_right(40,25,"Sayed");
slide_horz_right(32,25,"Mohamed");
slide_horz_right(28,25,"Eng");
slide_horz_right(25,25,"By");
slide_horz_right(16,25,"Designed");
delay(500);
system("cls");
}
/***********************************************************************************************/
void slide_horz_right( int x ,int y , char ch[])                 //This function is to move text
{												                 //on the screen		
	for ( int i=1 ; i<x ; i++)
	{	
		gotoxy(i,y);
		{
			cout<<ch<<endl;
		cout<<"         ";
		delay(25);
		}
		gotoxy(64,47);	
	}	
}
/***********************************************************************************************/

Recommended Answers

All 8 Replies

There's a code snippet section. Try to contribute there.

but why do you say this?

Because you didn't ask any question regarding code. It appears you are trying to share your knowledge. So, it's better to put it in right place.

and where's the right place?

and where's the right place?

Here's the Code Snippet Section.
Before you contribute there make sure you take opinion on it.

i've taken my opinion about this game

i've taken my opinion about this game

Many people won't read further after reading 1st line.

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