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Member Avatar for LdaXy

i'm writing a text based game that creates a world based on the data inside of the specified file. however, the code i have won't let me use the function DataInputStream.ReadFully(byte[]b) Code: package textgame; import java.io.DataInputStream; import java.io.FileInputStream; import java.io.IOException; import java.util.Stack; public class world { Stack<String> LevelData = new …

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