Posts
 
Reputation
Joined
Last Seen
0 Reputation Points
Unknown Quality Score

No one has voted on any posts yet. Votes from other community members are used to determine a member's reputation amongst their peers.

0 Endorsements
~682 People Reached
Favorite Forums
Favorite Tags
c++ x 8
Member Avatar for DOrmisher

I'm having a bit of trouble working out how to decide the type of a generic at runtime. For example what I would like to do is decide the type of a generic class depending on user input. The problem being the generic variable that needs to be assigned is …

Member Avatar for sknake
0
68
Member Avatar for DOrmisher

I'm currently trying to draw a bitmap to screen after a mouse click. This is the draw sprite function: [ICODE]void C_AlphaBlend::DrawSprite( int X, int Y, Bitmap* BitmapToDraw ) { int Width=BitmapToDraw->Width; int Height=BitmapToDraw->Height; for (int i=0; i<Width; i++) { for (int j=0; j<Height; j++) { Color colour = BitmapToDraw->GetPixel(i, j); …

0
56
Member Avatar for DOrmisher

I was wondering if anyone could help me with this little problem. What I am actually trying to do is implement 'picking' into a game I'm doing, but I'm actually stuck with some of the maths, thats why this isn't in the game forum. I'm trying to work out a …

Member Avatar for DOrmisher
0
408
Member Avatar for DOrmisher

I'm using Borland Builder C++ 6 (my tutors force me to) and I want to make a TImage full screen. I don't think there's any specific function for this, the only way I can see doing it is possibly manipulating the Height and Width properties, but then again I can't …

Member Avatar for DOrmisher
0
150