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Hello All! Here is code of Space Invaders game. It is x86 Assembly Enjoy! [code] ;;; $RCSfile: part0.asm,v $ $Revision: 1.8 $ $Date: 2005/03/09 15:31:55 $ BITS 16 ; outputin koko bitteinä stacksize EQU 0200h ; pinon koko videobase EQU 0a000h ; starting address of video memory delay EQU 150 …

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001 BITS 16 002 segment myStack stack 003 resb 0100h 004 005 segment myData data 006 somedata db 10101100b 007 008 segment myCode code 009 00A dothingstobx: 00B push ax 00C mov ax, 56h 00D add word ax, bx 00E or bx, ax 00F ret 010 011 ..start: 012 mov …

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