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Hello all, I'm trying to approximate a sine wave using bezier curves (for rendering speed over drawing many straight lines). I'm trying to follow the non-C# code specified down the page at: [url]http://commons.wikimedia.org/wiki/File:Harmonic_partials_on_strings.svg[/url] [code=C#] // Produces a sine path as flat point array {PT, PT[3], PT[3], ...} private static List<PointF> …

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