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Member Avatar for etypaldo

Hey, I am doing a 'Helicopter'-style game for a project where the player holds the spacebar for the main sprite to go up, releases to go down. Objects come from the right side of the screen at random y-cords moving until they hit 0 on the x-cord. The player must …

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Member Avatar for etypaldo

I am writing a pygame program that has a moving background which is a sprite. I was wondering if/how you can make sprites appear on top of others (some kind of priority in what appears on top of what). I know the order they appear on top of one another …

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Member Avatar for etypaldo

I am making a game using pygame and livewires. I am having trouble with the scoreboard- it updates appropriately but does not delete the old scoreboard, thus creating a blob of numbers: [CODE]class Ship(games.Sprite): """Ship, represents the player""" image = games.load_image("ship.bmp") DELAY = 25 def __init__(self, x, y): super(Ship, self).__init__(image …

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I am trying to make a program that reads from a "integers.txt" file which contains: 1 2 3 4 11 13 15 16 18 20 33 39 42 48 50 51 and finds all the even numbers in "integers.txt" and writes them to a new file "evens.txt" then finds all …

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Member Avatar for etypaldo

I am currently learning Python and how to work with start and stop indexing. I am doing a project from the book I am learning from and I'm stumped...I need to display a full deck of cards, with [CODE]numbers = ("A", "2", "3", "4", "5", "6", "7", "8", "9", "10", …

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