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Hi C# friends,... My code goes like this for creating a library..... [code=c#]using System; using System.Collections.Generic; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading; namespace ClientLibrary { public class ClientLibrary { private bool connectionStatus; private Socket oClientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); private Thread Receiving_Thread = new Thread(receiveFromServer); public String …

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Following is the Objective of my program 1.Creating a TCP Server 2.Multiple clients can attach to it 3.Clients send data to the TCP Server and the server in-turn send the same data to all other clients I have the following problem When run on the same machine with 10 to …

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