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I've been trying to get this to build for hours, I have no idea what's wrong. Any help is appreciated, thank you. Here's the code: main.cpp #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" #include "globals.h" int main(int argc, char** args) { if(core.Initilization(640, 480, 32, SDL_SWSURFACE) == -1) { SDL_Quit(); } while(core.desiredstate … |