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#include <SFML/Graphics.hpp> #include <time.h> #include "Connector.hpp" using namespace sf; int size = 56; Vector2f offset(28,28); Sprite f[32]; std::string position=""; int board[8][8] = {-1,-2,-3,-4,-5,-3,-2,-1, -6,-6,-6,-6,-6,-6,-6,-6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, … |