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import javax.swing.*; import javax.swing.plaf.basic.BasicTreeUI; import java.awt.*; import java.awt.event.FocusListener; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; public class GamePanel extends JPanel implements Runnable, KeyListener{ final int originTileSize = 16; //The Size of the tiles, or grids final int scale = 3; final int tileSize = originTileSize * scale; final int screenCol = 10; final …

Game Development game game-development java
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Hey guys and gals, any ideas on gaming laptops with good cooling system. Mine just melted ... :/

Game Development c game
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Making a scrolling space shooting video game in C# where the player will fight one on one with their opponent. I was able to figure out how to make the missile go up if the opponent was above the player. But, I can't seem to make it work if the …

Game Development c#
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I kind of figured out how to put a pause in my 2d game when the player shoots. The problem is that when the player shoots once, the game will continue to shoot continously, even after the player has stopped shooting. Can someone please help me? void Bullet()//draws the players …

Game Development c#
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The End.