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The choice of programming language for developing a Ludo game will depend on the specific needs of the project, the skills of the development team, and the target platform. Here are some of the programming languages that can be used for Ludo game development: **C++:** C++ is a high-performance programming …

Game Development c# c++ gaming
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First, I'm a passionate gamer and professionally a game developer. It's a dream of me to create games like assassin creed series, I also own a [website](https://skydownloading.com/) which basically all about gaming. You might know how much I'm into gaming. If I start working out than how many Days or …

Game Development game gaming video-game
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Member Avatar for Joaquim_5

how can i read a file to StdPicture? and draw it on memory HDC? Public Sub LoadImage(strPath As String) Dim myPic As New StdPicture Set myPic = LoadPicture(strPath) NewImage myPic.Width, myPic.Height BitBlt MemoryHDC, 0, 0, Width, Height, myPic.Handle, 0, 0, SRCCOPY 'i get only a black background color End Sub

Game Development game visual-basic-6
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Member Avatar for Joaquim_5

i use the RtlFillMemory(): Call RtlFillMemory(ByVal DataPtr, DIBInf.bmiHeader.biSizeImage, &H80) the '&H80' is the mid-grey color.... what are the others colors code?

Game Development visual-basic-6
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I have been using Game Maker for a few months now but want to go a bit more advance. Where can i get some nice looking textures? Oh and if you know a profesional, rather easy to use, free game engine. Please list it and where i can download it. …

Game Development
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Hello this is Gulshan Negi Well, I am writing a program for making hangman game in python but it shows some error at the time of its execution. Here is my source code: import random def select_word(): words_in_computer_memory = ['magazine','stars','computer','python','organisation'] word = random.choice(words_in_computer_memory) return word def is_gussed(word, guessed_letter_list): count=0 for …

Game Development game gaming python
Member Avatar for AndreRet
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with CreateDIBSection() we create an array of DIB's pixels .. but it's a copy and not a pointer :( when i change 1 pixel or draw a rectangle, i must re-create the DIB's and then draw the result. Private bmpPtr() As Long ReDim bmpPtr(ImageWidth * ImageHeight - 1) hBitmap = …

Game Development pointers visual-basic-6
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Member Avatar for Joaquim_5

on VB6 i have these code for create a memory DC: Public Sub CreateMemoryBitmap(ByVal Width As Long, ByVal _ Height As Long) If (ImageWidth > 0 Or ImageHeight > 0) Then DeleteMemoryBitmap ImageWidth = Width ImageHeight = Height ' Create the device context. hdc = CreateCompatibleDC(ByVal 0&) If (hdc = …

Game Development visual-basic-6
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Hello, I would like to know how much time is taking to develop a game, you may ask why am I asking this question the reason is that I'm a newbie in this field and it will be my 1st project doing practically, I was a little bit confused about …

Game Development game gaming video-game
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i did these code for create RayCasting: Option Explicit Private Declare Sub Sleep Lib "kernel32.dll" (ByVal dwMilliseconds As Long) Private Const PI As Double = 3.14159265358979 Dim LevelMap(12) As Variant Dim CamWidth As Long Dim CamHeight As Long Dim CamHalfHeight As Long Dim RayCastingPrecision As Long Dim PlayerX As Double …

Game Development game
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i can create a DDA algoritm.. but pixel a pixel. so what is the best speed for it? IncrementPixel = 2 For RayAngle = StartAngle To EndAngle Step IncrementAngle Distance = 0 Wall = 0 RayActualX = RayX RayActualY = RayY IncrementStepSin = Sin(RayAngle) * IncrementPixel IncrementStepCos = Cos(RayAngle) * …

Game Development game visual-basic-6
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VB6 : is possible convert radians to pixels? the WindowViewe is 200 pixels. so i need draw 200 lines between PlayerAngle(100 pixels) to 200. but how can i convert pixels to Radians... the PlayerAngle is the 100 pixel(the half of WindowViewe) Private Sub rayCasting() Dim rayAngle As Double Dim IncreRayAngle …

Game Development gaming
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hello, i have a huge problem and dont know how to fix it. here is the code: #(in class) def shoot(self, current_time, bullet_group, enemy_group): if current_time - self.last_shot > self.shoot_count: bullet = Bullet(self.rect.centerx, self.rect.bottom, "death_star_laser1.png", 10) bullet_group.add(bullet) if current_time - self.last_shot > self.cooldown: self.last_shot = current_time return random.choice(enemy_group.sprites()) #(just normal …

Game Development gaming python
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This is a simple zombie survival game, i need to have finished by tomorrow, and I am having multiple problems with vectors being out of range. I also need to change some stuff into classes and make inheritances. I have tried fixing the problems but no success so far and …

Game Development c++ gaming
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I was trying to make an app On Android Studio. During the making of the app on Android studio, it gives an error. The error was about the Gradle bundle failing. I neglected this error while creating. I thought this might be due to the slow process and net speed. …

Game Development game gaming visual-studio
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The End.