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Member Avatar for junioryz

Hi, I need to know how to implement scrolling on a isometric tile map I made in XNA. Its a diamond map, drawn using this tile plotting method: posX=(MapX-MapY)*TileWidth/2; posY=(MapX+MapY)*TileHeight/2; thank you

Member Avatar for TheRealOrder
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Member Avatar for junioryz

The source code is here: [url]http://www.policyalmanac.org/games/aStarTutorial.htm[/url] Can anybody help as to what code needs to be added to enable this pathfinding algorithm to work with a isometric 2d tile map which is based completely on this XNA tile map tutorial: [url]http://www.xnaresources.com/default.asp?page=Tutorial:TileEngineSeries:4[/url]. I just need a working pathfinding for isometric map …

Member Avatar for TheRealOrder
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Member Avatar for junioryz

I have a text file with the following numbers: 1 2 3 4 5 6 How do I read each individual number into an array? It needs to move along each row so read in 1, 2 and then 3 into a array of 6 integers. Then move to the …

Member Avatar for Mitja Bonca
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Member Avatar for junioryz

Hi, I need someone to put me on the right track as I need to read a Notepad file that contains the following: int mappy2_map0[4][4] = { { 0, 23, 23, 0 }, { 0, 23, 23, 0 }, { 0, 23, 23, 0 }, { 0, 23, 23, 0 …

Member Avatar for K0ns3rv
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Member Avatar for katrine

i m working in c++ to make the 3D graphics project using opengl so if any one can help me regarding this

Member Avatar for junioryz
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Member Avatar for junioryz

If possible could you please take a look at this image/tileset and see if its possible to draw a 2x2 tile map with each of the frames in that image correctly mapped onto the quads in the tile map. The idea is to go on and use this as a …

Member Avatar for mrnutty
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