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What I want to do is to take a 2d int array and use it to create a Matrix (a class I will be defining) which will effectively wrap all the values of the 2d array together so that I can perform matrix multiplication for coordinate translation. I am rather …

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int main() { float a,b,c; cin>>a >> b >>c; if(a<(b+c) && b < (a+c) && c< (a+b)) { cout<<"\nIt is a Triangle.”; if (a==b && b==c) cout<<"\nIt is a Equiletaral Triangle.”; if(a==b || a==c || b==c) cout<<"\nIt is a Isoceles Triangle.”; else cout<<"\nIt is a Scalene Triangle.”; } else cout<<"This …

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I'm trying to create a program that will draw an equilateral triangle with an oval at the center point when the mouse is pressed, and while the mouse is being dragged, the triangle will redraw itself so that the triangle remains equilateral regardless of where the mouse is (the mouse …

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On my site, I have navigation buttons that navigate through results of a search. Basically, what I want to do is to disable certain buttons at certain times (i.e you can't click the next button if you are on the last result). I'm looking for a way to do this. …

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I am trying to write a program in which the user will type a word into a search bar, submit it, and the program will search the contents of an array of files for that word and echo the contents of the files that contain the word into a text …

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I am writing some code to read some information from a text file. The file is essentially three columns of numbers. The first columns are ints, the second are doubles, and the third is ints. So I have created a tokenizer that goes through line by line and interprets the …

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I am working on a drag and drop tic tac toe game. I had everything working, including the function to check for a winner. Then I added a function to deal with which player's turn it is with the idea being that whichever player's turn it isn't, their images are …

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So I'm working on a checkers like game that involved moving two different types of pieces around the board to try and capture the opponents pieces. One of these pieces is a ball, and it's movement rules are that it can move up and down only one space per turn, …

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I'm working on a guessing game where the object is where the player is given a board of 25 symbols and asked to try and guess the location of 6 hidden symbols. However, I've encountered two bugs whose cause I cannot identify. 1. Regardless of whether the guess is a …

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I'm trying to write a method that displays the contents of a hashmap on screen. This hashmap contains Strings and an array of int for every String. I've put the String aspects of the hashmap into an arraylist and I'm trying to use another method to print the arrays for …

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I'm working on a music player and I want to make it so that if I'm playing a song and I click on another song in the list the first song stops before I hit play on the second one, without having to manually stop the first. So just the …

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I have a couple of questions about a school project I'm working on. The code is as follows. [code]public class Player { private PlayList playList; private Track track; /** * Constructor ... */ public Player() { playList = new PlayList("audio"); track = playList.getTrack(0); } /** * Return the track collection …

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An assignment I'm working on requires me to write a method for the sole purpose of calling that method in a later method. As such I am required to write the first method to not display anything on screen and then I need to comment the calculation within the method. …

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