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I found [here](http://zach.in.tu-clausthal.de/teaching/cg_literatur/frame_buffer_objects.html) an article about how to use the Frame Buffer Object in OpenGL,the only problem is my compiler gives an error on compilation `glGenFramebuffersEXT' undeclared (first use this function) " My question is , what are the FBO functions for OpenGL version 1.3 ,if there aren't any how … |
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Hello! I'm trying to get the contents of a binary file into a char array, my read function is in main.cpp, in the header file is referenced as char fileio(char * bufferZ) , and is called in another .cpp file. The problem is , the code in the function cant … |
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I'm using winapi function GetTickCount() with delta time and I'm calculating the displacement of an object on screen like this: number_Of_Pixels_To_Move_On_Screen = (speed*delta_Time)/number_Of_Pixels_Per_Milllisecond but I get uneven movement.Sometimes it moves a litle faster ,sometimes slower . Can someone tell me how to get the object to move at a constant … |
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Does anyone know of a header file for windows with a function that enables the execution of code once every specified number of milliseconds, something that can be used like this: if ( delay(5) ){ // do something every 5 milliseconds } If it's in microseconds is even better. If … |
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I'm tring to make 3D rotation of a poligon, I wrote my own functions for that.The problem is when I rotate some points in 2D it works but if I use the same functions for 3D , while rotating the veteces move to the center of the object and remain … |
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From what I've heard to be able to play two or more sounds at the same time, the sounds must be loaded in to multiple threads.On the documentation for PlaySound() I haven't seen anything about this, can some one tell me how to do that. |
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Hello! After I compile and run my program a windows error message shows up, it doesn't give some specific information it's just a standard windows xp error that asks me to send report. It gives me the error because in my code I have some basic math like this: int … |