Re: Drawimage in for-loop prints the last image only Programming Software Development by hatem.ib …}; p.PrintPage += delegate (object sender1, PrintPageEventArgs e1) { e1.Graphics.DrawImage(pbx[1].Image, 121, 0); e1.Graphics.DrawString((1).ToString…}; p.PrintPage += delegate (object sender1, PrintPageEventArgs e1) { e1.Graphics.DrawImage(pbx[2].Image, 212, 0); e1.Graphics.DrawString((1).ToString… drawimage clipping trouble Programming Software Development by rubiksnut I am using the function [CODE]DrawImage(Image, Point[], Rectangle, GraphicsUnit, ImageAttributes)[/CODE] in c#; however, I …[0].tilearray[1, j, i].tilex + 1) * 32, 32); g.DrawImage(img, point, rectangle, GraphicsUnit.Pixel, attribs); [/CODE] where the point… DrawImage in front of Object Programming Software Development by Dorayaki … move when they roll the dice.. so I should use DrawImage and Because I want to make the background Transparent as… the image [CODE] Dim g As Graphics = Me.CreateGraphics g.DrawImage(bitmap(0), 10, 10)[/CODE] but I'm confuse... why… DrawImage on jpanel, jlabel from actionperformed Programming Software Development by easyscript … here"); super.paintComponent(p); Graphics2D g2 = (Graphics2D) p; p.drawImage(img, 0, 0, w, h, this); } } Now when i click… Drawimage in for-loop prints the last image only Programming Software Development by hatem.ib …; h++) { p.PrintPage += delegate (object sender1, PrintPageEventArgs e1) { e1.Graphics.DrawImage(pbx[h].Image, xx, yy); e1.Graphics.DrawString((h + 1… Using Graphics.DrawImage() on an indexed image Programming Software Development by devsaffa … this I'm creating a blank Bitmap and using Graphics.DrawImage() to 'populate'. My problem is that the resulting image is…); image.Palette = plainImage.Palette; Graphics g = Graphics.FromImage(img); g.DrawImage(image, img.Width, img.Height); [/code] (I commented out the… Re: Using Graphics.DrawImage() on an indexed image Programming Software Development by devsaffa … would be. Firstly, my understanding of the way FromImage() and DrawImage() works was wrong: Graphics.FromImage() sets up the 'canvas' to… draw on, and DrawImage() draws a supplied image to that canvas, whereas I thought… HTML5 canvas drawImage() error Digital Media UI / UX Design by abhijitkane … width and height of the canvas, I'm calling the drawImage() method on the canvas context. Here is the javascript code…").height(ah); ctx = canvas.getContext('2d'); alert(aw); ctx.drawImage(img1, 0, 0, aw, ah); [/CODE] Even though the dimensions… Re: Using Graphics.DrawImage() on an indexed image Programming Software Development by devsaffa … graphics object (including the 'picture' itself), and the subsequent [b]DrawImage()[/b] call writes that context to the supplied 'canvas' (the… Re: HTML5 canvas drawImage() error Digital Media UI / UX Design by collapsar hello, have a look at [url]http://stackoverflow.com/questions/3185631/strange-html5-canvas-drawimage-behaviour[/url] for a solution. best regards, carsten Re: DrawImage on jpanel, jlabel from actionperformed Programming Software Development by JamesCherrill `new ImageIcon` is famous for not throwing an exception if it fails, sometimes not even returning a null, just a 0x0 image, so first thing is to check that you really have a valid image after line 3 But why are you doing all this anyway? - just set the JLabel's image icon and it will draw it for you Re: DrawImage on jpanel, jlabel from actionperformed Programming Software Development by easyscript using JLabel image icon will not draw it to a specific size Re: DrawImage on jpanel, jlabel from actionperformed Programming Software Development by JamesCherrill I think it draws it actual size, so you can create a scaled copy at whatever size you want and then just use the standard code? Re: DrawImage on jpanel, jlabel from actionperformed Programming Software Development by JamesCherrill ... anyway, returning to your original question... if the image is OK then you probably just need to call repaint() for your JLabel - otherwize Swing has no way to know that it needs to be repainted. Re: DrawImage on jpanel, jlabel from actionperformed Programming Software Development by easyscript i just made a try with this code and it work fine final Image imag = new ImageIcon(this.getClass().getResource("img/top_bg.jpg")).getImage(); Image newimg = imag.getScaledInstance(100, 100, java.awt.Image.SCALE_SMOOTH); showPix1.setIcon(new ImageIcon(newimg)); However, someone advice me not to use … Re: DrawImage on jpanel, jlabel from actionperformed Programming Software Development by JamesCherrill You ideally need to call repaint on the paintPhotos instance, but on second thoughts, since you just added that component the redraw will be redundant (sorry). Maybe you need to call pack() on your container (showPix1?) to get the layout manager to size it properly, and since it has no contents that Swing knows about you'll probably need to set … Re: DrawImage on jpanel, jlabel from actionperformed Programming Software Development by mKorbel 1. this issue talking about remove then add a new **JComponents** to the (already) visible GUI, have to call **revalidate();** and **repaint();** for container where is placed ..., don't reacreate that on fly 2. load all **ImageIcons** on the Apps startup, store that as local variable 3. then you'll call only **showPix1.setIcon(newimg);** Re: Drawimage in for-loop prints the last image only Programming Software Development by ddanbe What type is pbx? Did you not try to debug and set some breakpoints? Re: Drawimage in for-loop prints the last image only Programming Software Development by hatem.ib pbx is a picturebox to save the QR code in it Re: Drawimage in for-loop prints the last image only Programming Software Development by ddanbe When you debugged, what was the value of `QRLoop`? Re: Drawimage in for-loop prints the last image only Programming Software Development by hatem.ib QRLoop Valued 16, but it could be changed, it's dynamic Re: Graphics.drawImage() non-transparent image transparently Programming Software Development by sciwizeh …=java] BufferedImage im = new BufferedImage(b,b,TYPE_INT_ARGB); im.getGraphics().drawImage( this, 0, 0, b,b,0,0,this.getWidth(),this…(),c.getBlue(),alpha); im.setRGB( xx, yy, c.getRGB() ); } } g.drawImage(im,x+5,y+5,null);[/CODE] ::NOTE b is… Re: how drawimage or set background img to column header in datagridview Programming Software Development by Renukavani ….FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); e.Graphics.DrawImage(Properties.Resources.img1, e.CellBounds); e.Graphics.DrawString(dataGridView1.Columns… Re: Using Graphics.DrawImage() on an indexed image Programming Software Development by ddanbe You are drawing [B]image [/B]with a Graphics object. OK. And [B]image [/B]is created in lines 4. OK. In line 5 you copy the Colorpalette used in [B]plainImage[/B], you are not copying the "picture", hence you won't see nothing. Re: Using Graphics.DrawImage() on an indexed image Programming Software Development by ddanbe As far as I know that is correct. The [B]image [/B]variable is "empty". Re: Using Graphics.DrawImage() on an indexed image Programming Software Development by ddanbe Glad you learned something, I did too! Re: HTML5 canvas drawImage() error Digital Media UI / UX Design by deathwithme Hi, I think, your problem about <canvas> tag features. Your canvas line's width and height is smaller than your image's width and height. So your image compressed. Check your canvas diemension features. Thanx Code Working, Need a Way to Optimize it! Programming Software Development by Catalyst.X …4), "Binoculars") = 0 Then Draw.DrawImage(image:=binoculars, rect:=rect) End If End If…4), "Binoculars") = 0 Then Draw.DrawImage(image:=binoculars, rect:=rect) End If End If… C# Cascade .NET 1.1 Programming Software Development by JMC31337 …new SolidBrush(Color.Black),275,120,25,25); g.DrawImage(srcBitmap, 275, y[17], sectionx[17], GraphicsUnit.…new SolidBrush(Color.Black),713,86,25,25); g.DrawImage(srcBitmap, 713, y[58], sectionx[58], GraphicsUnit.Pixel….FillRectangle(new SolidBrush(Color.Black),700,200,25,25); g.DrawImage(srcBitmap, 700, y[76], sectionx[76], GraphicsUnit.Pixel);… Menu and game not working properly. Please help Programming Software Development by sirlink99 …repaint (); } else { menu = getImage (getDocumentBase (), "menub.gif"); g.drawImage (menu, 240, 530, this); } if (life == 0) { } } if (total >…