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8 Posted Topics
Hi. I was wondering if anyone could help me with checking for a valid move in Othello. I was thinking about hard=coding everything but that takes too long. this is what i have so far: 1. Check which direction is valid (adjacent piece is different from piece being placed) 2. … | |
Hi. I am very new to hashtable concept. Here is a skeleton of the methods I need to implement; BUT, my biggest question is the inner Entry class. Am I implementing the entry class correctly?Is my constructor correct? Thanks public class HashTable<K, V> { /** define an inner class to … | |
Hi. I was wondering how I could replace objects in a list without using a single loop. Here's what I have in terms of algorithm; but, I don't know how to implement.: replace(List list, oldObject, newObject) 1. if the first element in list is not null 2 if the old … | |
Hi. I was wondering if someone could explain to me how to make some new node point to the first element in a list. | |
Hi. I need help with my size method. I am using a single-linked list. I tested my code and it returns 0 all the time. /** This method returns the size of the current list. <br> * If the current list has no elements,it is empty. <br> * * @return … | |
Hi. Everyone. I have a single-linked list and I need to implement an add method. I need to traverse the list (it needs to be in increasing order) and place the parameter object inside. There won't be duplicates. How do I go about doing this? public void add(G element) { … | |
Is it possible to make some Junit tests that assertTrue (condition, throw some exeption) if condition was false or if condition would throw something, say assertEquals (codition, new Excepption) ? | |
If I have a chess board 8x8 And in my copy constructor I want to deep copy it. How would I go about doing it? This is what I have: public class chessBoard { private Chess[][]board; public chessBoard (){ board = new board[8][8]; for (int i = 0; i < … |
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