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Hi there, Im currently designing a Dots and Boxes Game and ive run into a snag,where my Minimax Algorithm will go 4-1 against the AI but not make the next move to win.Any help with this would be great package players; import interfaces.GameState; import java.util.List; import data.Line; public class MiniMax …

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Hi there im trying to create a Minimax player in AI for dots and boxes Following this algorithm Max-Value(state) returns a utility value if Terminal-Test(state) then return Utility(state) v ← MinimalGameValue for s in Successors(state) do v ← Max(v, MinValue(s)) return v Min-Value(state) returns a utility value if Terminal-Test(state) then …

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