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Member Avatar for skatamatic

This will fail when server is not reachable or on reconnecting. I corrected this placing the socket creation on separate function and call it before the begginConnect: private void newTcpClient() { this._client = new TcpClient(AddressFamily.InterNetwork); this._client.NoDelay = true; //Disable the nagel algorithm for simplicity } public void Connect() { if …

Member Avatar for Alejandro_8
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The End.