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I need help with the assignment operator and destructor, and the deleting by copy. Can someone help me with this? and when i compile just this i get an error on line 219 saying term does not evaluate to a function taking 0 arguments. Does anyone know what this means …

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i have to fill in this table and I am not sure how to fill in the rest. can anyone help? ignore the 1 0 d at the top

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[COLOR=green]If PHP is ran through the Apache server the files must be in the what folder?[/COLOR]

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[COLOR=#000000]If PHP is ran through the Apache server the files must be in the what folder?[/COLOR]

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I have these two class and I have to make the Dynamic3DArray class a template. I started it but now I am lost and I do not know where to go or what to do. I tried looking online but nothing I find I can seem to understand. Can someone …

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My main has an unexpected end to the file and i am having problems finding the error. can anyone help? It also says where "case 81" is that i already used it but I have not. [code] void main () { HANDLE hOut; COORD NewSBSize; SMALL_RECT DisplayArea = {0, 0, …

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[code] #include <iostream> //For console output #include <windows.h> // WinApi header using namespace std; #define EMPTY_CELL 177 #define CURSOR 1 #define TAIL 219 #define NUM 6 class Room { private: public: bool visited(); bool active(); Room(); // Default Constructor Room(bool visited, bool active); // Overloaded Constructor Room(const Room& node); // …

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How do I make the console window go full screen? right now when you run the program i made it comes up as a small box, but what code would i use to make it go full screen every time a user runs my program?

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Im really trying to do this c++ stuff and I need someone to really help me. My yahoo is eyestolethis. If someone could please come on yahoo and message me and try to help me that would be great. I have the code already written for the program I created, …

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[code]#include <iostream> #include <iomanip> using namespace std; struct Node { int number; char color; bool open; }; #define DEPTH 5 #define ROW 3 #define COL 6 void setNodes( Node nodeArray [ROW][COL][DEPTH]); void setNode (Node &node, int depth); void printArray (Node nodeprint [ROW][COL][DEPTH], int depth); void main () { Node nodeArray …

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[code] #include <iostream> #include <ctime> using namespace std; // Dynamic Single Array of integers #define dAry class DynaArray { private: int SIZE; int* array; public: DynaArray(); // Default Constructor DynaArray(const DynaArray& dAry); // Copy Constructor ~DynaArray(); // Destructor DynaArray& operator= (const DynaArray& dAry); // Assignment Operator // Accessors int getSize() …

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i have to make a minesweeper game for class, 3d none the less using microsoft visual c++. i have created my dynamic class. there needs to be a node class and a grid class. i have no clue how to do it. if you can help please help me, its …

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