- Upvotes Received
- 0
- Posts with Upvotes
- 0
- Upvoting Members
- 0
- Downvotes Received
- 2
- Posts with Downvotes
- 2
- Downvoting Members
- 2
11 Posted Topics
Is there a way to save in a text based game through the MSDOS window? I want to be able to save the variables that store the mana, health, ect of a player. | |
I know that to make a simple yes or no question I can do this: [code] int Answer; cin >> Answer; if (Answer == 1) { Response } else { Response } [/code] But in the accounting program (In a recent thread), it registered the key before you hit enter. … | |
Re: [QUOTE=niek_e;650298] if someone would replace the "main.exe" program with a renamed version of "format C: /q" you would be in a hell of a lot of trouble :)[/QUOTE] what do you mean by "format C: /q"? And what happens if you do? | |
Now that I have working program starter, are there any simple methods of filling in the info to it? I just have the base of it set up and I am not sure how to set up the self-typer. If there are any tutorials made for handling things like this … | |
I am trying to create a simple program that starts up steam from my computer. I have a shortcut on my desktop of steam and when you double click it, it runs the process "steam.exe" When my program executes the line of code "system("start steam.exe")" I get an error saying … | |
Could someone write an example program that opens up firefox? I would really like to see the syntax to do that. Thanks | |
Re: [QUOTE=iamthwee;646642] system ( b.[b]c_str()[/b] ); [/QUOTE] What is c_str() doing? | |
Is there a command that hides the dos window while the program executes?? | |
I ran into a bug on my program that I couldn't find on my own so I decided to transfer my project from Dev C++ to Microsoft Visual Studio. In Dev I got away with [code] string sName; cin >> sName; [/code] But MVS doesn't like doing that. What is … | |
I have read quite a few tutorials that try and explain these but they just aren't making sense. Could someone try to explain what they are and why they should be used? | |
I am making a text game where at each situation the user may type in his/her choice on what action to do. Is there a way to make it where if someone were to type "save" or push the "s" key to have the game save or go back to … |
The End.