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Member Avatar for Extremus

[B]System:[/B] Vista What I want to do is to catch the mouse release event, which I have researched for but nothing useful came up. I found out the way to catch the pressed event: [CODE] #include <windows.h> #include <iostream> int main() { // Grab a handle to the console inputbuffer …

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So I'm trying to simulate some mouse clicks using WM_LBUTTONDOWN, BN_CLICKED, and WM_LBUTTONUP i looked it up on the MSND site and all i got was [url]http://msdn.microsoft.com/en-us/library/ms645607(VS.85).aspx[/url] which is not very helpful to me at this stage of my C++ knowledge. can someone help me out and tell me how …

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Right now im making a converting program for myself. I got it to convert correctly but it only converts one character so here is my code [CODE]map<string,string>datamap; datamap["A#"]="b"; datamap["C"]="DD"; string change; getline(cin,change); for(int i=0; i<change.size(); i++) { //output based on what character gets passed to the map cout << datamap[string(change.begin() …

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