No one has voted on any posts yet. Votes from other community members are used to determine a member's reputation amongst their peers.
8 Posted Topics
I am creating an RPG with an in built clock, incrementing after every four moves. The clock is accessible by typing "time" to display the game time. I've also put in "sleep" which increments game time by 4 hours (time and sleep as inputs will not increment game time). It … | |
My program runs a three dimensional maze (3x3x3 = 27 locations) it has a start room exit room and code room all in a loop so no two are the same location, the start and exit rooms show up on the run compiled program but the code room does not … | |
Advice sought? Hi, I'm trying to create a program that when run ten times (closing inbetween) then throws up a message. My thoughts on this is to get my application to create a dat file storing 0 (Zero) in it, then have my application read the dat file for input … | |
Morning all, I've got a grid of rooms that I need to navigate round using directions in main that's working fine, in main I've put a random starting location that also works. Ive also got a program with two functions in it, random starting location and random direction facing to … | |
So close (I think)! I've been working on this for some time now (on and off, coming back to it) and now I'm stuck. Hopefully there's not to much wrong with the coding of it, the compiler throws up lines 50 & 63 with errors? Not to sure if I've … | |
Trying to create 20 files using ofstream. I could name each individual file on creation, file01.txt, file02.txt ect but wondered if it was possible to use a string variable in place of say the file name (file01.txt) and then use a loop to create the other files. Does the name … | |
Mucking about (should say practising what I've learn't), and made my version of the rabbits practice program. It's not totally finished but it's my first draft and it's working. Before continueing, I'd like a code review please to tell me whats not correctly done or how I could improve my … | |
Yep, I'm a newbie and totally out of my depth! Playing around with the idea of a dungeon crawl but when I populate my traps into the 2d array, rand duplicates and overwrites its previous locations (for example 99 traps randomly generated into a 10 x 10 does not fill … |
The End.