No one has voted on any posts yet. Votes from other community members are used to determine a member's reputation amongst their peers.
I love to make games and play them. Been programming since the age of 13. I have lots of experience making little 2D games, and online games. I am currently attending a Game Simulation Programming degree at DeVry University.
- Interests
- Game Programming & Composing
- PC Specs
- Alienware M17-R1 Windows Vista Ultimate 64bit Intel Core2 Duo CPU T9400 @ 2.53 GHZ 4.00 GB Memory (RAM)…
Re:
Good day boys and girls. So let me ask you, what are your thoughts on piracy. Such as illegal music download, software & movie piracy? In recent times there has been stiffer penalties for being found guilty of the offense. many people have different arguments for/against piracy. For example, those … | |
Re:
Hello, I wanna write an anticheat for a game. So it seems that the cheat itself is editing the memory (for example movement speed). So what I'm gonna do is make my anticheat tool to scan the memory offset and compare the value in the memory to the normal value … | |
Re:
My friend and I were making a pac man console game in C++, and we can't seem to get the AI we wrote for our ghosts to work properly [code] #include <iostream> #include <Windows.h> using namespace std; struct Player { int x, y; Player() { x = -1; y = … | |
Re:
Hello. I have started to learn OpenGL in C/C++ and I want to use 2D graphics. My operating systems are Windows XP and Linux (Ubuntu). How do I load a image from a file and draw it on screen? My image files are png and jpg. Can I write a … | |
Re:
Please suggest me from where I can get the links and free tutorials for c++ . | |
Re:
Hi, i just finished my program but i am having problems on how i will create a setup that will install my program to another system. i use both microsoft visual studio 2008, and 2005. i will appreciate it if any one can help me. thanks | |
Hello. I'm trying to store a child class into it's a pointer of it's baseClass, like this: [code=cpp]baseClass*test = new subClass;[/code] Which works and all, except I'm having trouble using 'delete' to destroy the newly created subClass. So something like this: [code=cpp]baseClass*test = new subClass; delete baseClass;[/code] Here's a more … | |
A friend and I are working on our first game engine in C++. We're both new to C++, but not to programming in general. Our current method of handling objects (things within the game, such as a player object) works fine, and is pretty fast! But I'm not sure if … |