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I am trying to create Dijkstra's algorithm for a weighted graph, and have a flaw, I believe, in the implementation of the basic algorithm. It only visits the nearest nodes, checks the edges, but nothing else. Right now, I'm afraid I'm too close to this to see what's going on. … | |
I am running into a problem in a card dealing program. When the Deck Constructor tries to run one of the methods associated with the Applet class, the program will fail with an error set typical to running an application as an applet. This is a school project, and the … |
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