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I have the following situation for multithreading in C++: Struct MyData { …. } //Class to create a thread specific data Class MiscData { public: CList<CPtrArray, MyData*> myDataList; HANDLE m_dbHanle; String m_SQLCmd; MiscData () { m_dbHandle = DatabaseConnect(connection parameters); } inline FillMyDataList(MyData* data) { myData* pData = allocate memory; pData … |
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