Hey guys. I originally wrote this program as a University assignment. It's basically a simulated game of 'tanks' roaming around a grid blowing eachother up. It isn't intended to be the most exciting game in the universe, infact when you look at the programs' output there will just be a whole heap of numbers that represent where the tanks are located on a 'grid', the tanks armour values, firepower values, etc, etc. I probably should have created a nice little GUI to go with it... but I lack time at the moment.
However, I thought I might as well post it on here. I've had a look through the code snippets and haven't found anything remotely simular to this. I believe it might give people who are beginning to delve in to the world of Object Orientated Programming a working example of how to go about it. It also illustrates how lists can be used to store object instances.
Keep in mind that I'm not very far advanced in terms of Python Programming - I've only done it for one semester at Uni. Any suggestions/feedback you can provide would be greatly appreciated.