First I would use a JPanel to hold the grid of JLabels, so I can deal with the whole grid as a single unit. Then I'd place that JPanel in a JFrame along with whatever buttons etc the game needs.
Yes, add a new JFrame class, don't try to add all that stuff into your main game class or it will be ludicrously big. You may find it easier to ignore your GUI builder for now and just write the code yourself.
I Developed application in C# with crystal reports and created setup file in third party (Advance) Installer.When i installed my application on client system application is working but ...