hello everyone, i've trying to make a simple object(e.g. a simple robot with arms and legs) in openGL..but i've trouble finding how to write all the vertices within the code..is there any tool we can use to develop the objects separately..and drag the vertice co-ordinates into my program?? thank you
cool_zephyr
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Jump to PostWell, obviously, you can't hard-code the vertices into your program (your post almost made it sound like that is what you are trying to do). You must store the mesh (list of vertices and polygons) into a file that you can load and display. Or, you should generate simple geometric …
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mike_2000_17
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cool_zephyr
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