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Member Avatar for Mar. Na.
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Member Avatar for DarkLightning7

I am working on a mapping system to support pathfinding over areas that are too large to hold in memory. The problem i have run into is how to load only a small part of the map when its all linked together and then dynamicaly load more of the map …

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Member Avatar for DarkLightning7

Ok so im working on a mapping library for my pathfinding system and im trying to figure out what Data structure would be best to use for rapid calls up to several hundred a second, as low memory usage as possible, and not too difficult to store and load pieces(chunks) …

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The End.