Texture segmentation using Local Binary Pattern Community Center Say Hello! by Mallika_1 // Texture segmentation using Uniform Local Binary Pattern…1.0; } } printf("\n Texture vector for (%d,%d)",i,j… Texture Mapping - Loading an image in openGL Programming Software Development by BoBok2002 … glGenTextures(1, &texture); // allocate a texture name glBindTexture(GL_TEXTURE_2D, texture); // select our current texture glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, …); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); // when texture area is small, bilinear filter the closest mipmap… Texture Mapping - Loading an image in openGL - 2 Programming Software Development by BoBok2002 …(1, &texture); //get a name for the texture glBindTexture(GL_TEXTURE_2D, texture); // Bind the texture object to its … application mode glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); // build our texture mipmaps // gluBuild2DMipmaps( GL_TEXTURE_2D, 3, width, height, // GL_RGB… Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by BoBok2002 …, &texture); //get a name for the texture glBindTexture(GL_TEXTURE_2D, texture[0]); // Bind the texture object to …the application mode glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); // build our texture mipmaps // gluBuild2DMipmaps( GL_TEXTURE_2D, 3, width, height, // GL_RGB,… Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by mike_2000_17 … before you render the polygons on which the texture is applied is to call the glBindTexture() function…glBindTexture() at line 111 with the variable "texture" which is not initialized could possibly cause …are drawing (circles and stuff) all have correctly given texture coordinates (glTexCoord2f()) associated to each vertex. Can you… Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by BoBok2002 … before you render the polygons on which the texture is applied is to call the glBindTexture() function…glBindTexture() at line 111 with the variable "texture" which is not initialized could possibly cause …are drawing (circles and stuff) all have correctly given texture coordinates (glTexCoord2f()) associated to each vertex. Can you… Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by BoBok2002 … the glRotatef call): [CODE] glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, texture[0]); glBegin(GL_QUADS); glVertex3f(0,0,0.99); glTexCoord2f(0… to include your code. I researched a little bit on texture mapping. The coordinates and vertexes in your code were floats… Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by mike_2000_17 … lines). Where do you draw a large rectangle with the texture object binded and mapped to it? For example, you should… the glRotatef call): [CODE] glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, texture[0]); glBegin(GL_QUADS); glVertex3f(0,0,0.99); glTexCoord2f(0… Re: Texture Mapping - Loading an image in openGL Programming Software Development by mrnutty …;r");[/icode] and the call can be [icode] GLuint texture = LoadGLTexture("C:\\Users\\annette\\My Pictures\\face.png"… Re: Texture Mapping - Loading an image in openGL Programming Software Development by BoBok2002 …;r");[/icode] and the call can be [icode] GLuint texture = LoadGLTexture("C:\\Users\\annette\\My Pictures\\face.png"… Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by myk45 Are you sure [B]SOIL_load_OGL_texture()[/B] is returning successfully? Also, have you specified the correct texture coordinates while drawing the shapes? [QUOTE]] but I still can't get the image to upload.[/I] [/QUOTE] Could you take a screenshot of the output and post it here? Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by BoBok2002 …()[/B] is returning successfully? Also, have you specified the correct texture coordinates while drawing the shapes? Could you take a screenshot… Re: Texture Mapping - Loading an image in openGL - 2 Programming Software Development by BoBok2002 … to include your code. I researched a little bit on texture mapping. The coordinates and vertexes in your code were floats… Re: Texture mapping for sphere! Programming Game Development by MattEvans …you drawing the sphere; are you generating the vertices and texture coordinates manually? What is the projection method of the …between 0 and 1 where it 'should' horizontally wrap in texture space )...? I had that problem myself for a while, …0... which meant I got a whole 0 to ~1 texture segment, backwards, within one column of faces... Easy to … Texture not visible Programming Game Development by sL@Y3R_WiLLRocK … 9. My game has top-down view. I loaded two texture files(*.png image). One is the background and over that… fine, showing the char and its movement over the background texture. I'm running the same program on my laptop(I… working on other system earlier) and the texture of character is not visible. The texture of background is visible, but not the… Texture depth doesn't seem to work Programming Game Development by ShadowScripter …NULL, NULL, NULL); return; } void LoadTexture(LPDIRECT3DTEXTURE9* texture, LPCTSTR filename) { D3DXCreateTextureFromFileEx(d3ddev, filename, D3DX_DEFAULT, …(255,0,255), NULL, NULL, texture); return; } void DrawTexture(LPDIRECT3DTEXTURE9 texture, RECT drawingrect, D3DXVECTOR3 position, D3DCOLOR… Re: Texture mapping for sphere! Programming Game Development by caowei … to draw the sphere.First I generate vertices and texture coordinates manually,but i find the coordinate is wrong.…i think the formula that is used to create the texture coordinate is wrong. for your sencond question :some part… of the texture coordinate is right,but when i rotate the sphere ,more… Re: Texture mapping for sphere! Programming Game Development by caowei …methods to draw the sphere.First I generate vertices and texture coordinates manually,but i find the coordinate is wrong.…draw sphere but use the same formula to generate the texture coordinate,and the problem still happen.so i think … wrong. For your second question :some part of the texture coordinate is right,but when i rotate the sphere ,more… Texture mapping for sphere! Programming Game Development by caowei … been puzzled by a problem that is how to set texture for a sphere for a long time.i want to…,i have create an earth,but some coordinate of the texture is wrong,i guess i have used a wrong formula… Texture Paint in java Programming Software Development by Andy_01 …[] args) { Test1 t=new Test1(); JFrame frame = new JFrame("Texture paint"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setContentPane(t); frame… Re: Texture segmentation using Local Binary Pattern Community Center Say Hello! by Reverend Jim How about some explanation and comments to go along with the code? Re: Texture segmentation using Local Binary Pattern Community Center Say Hello! by Schol-R-LEA I haven't had the chance to look through this code in detail, but two things immediately strike me: * The use of `<conio.h>`. This is a non-standard library which is specific to certain ancient MS-DOS and Windows compilers, and won't be supported by any modern compiler library. * The declaration of `main()` as a `void` function. This is … Re: Texture segmentation using Local Binary Pattern Community Center Say Hello! by Maria_36 Hello everyone, This is Maria Porter. I have recently joined this forum site. Re: Texture and Lighting? Hardware and Software Hardware by Sidius … a warning saying something along the lines of cannot detect Texture and Lighting. If you need more info I can run… Re: Texture and Lighting? Hardware and Software Hardware by Sidius … there some way of getting software that will give me texture and lighting or something that will trick the game into… JOGL How to texture glDrawElements Programming Game Development by hallinan … / length)}; } } private void loadGLTextures(GLAutoDrawable gldrawable) throws IOException { TextureReader.Texture texture = null; texture = TextureReader.readTexture("data/images/04.bmp"); GL gl… Load multi texture opengl es 2.0 Programming Game Development by STVG …, GL_FALSE, 5 * sizeof(GLfloat), vVertices); // Load the texture coordinate glVertexAttribPointer(userData->texCoordLoc, 2, GL_FLOAT, GL_FALSE, 5…{ UserData *userData = (UserData*)esContext->userData; // Delete texture object glDeleteTextures(1, &userData->baseMapTexId); glDeleteTextures(1,… Filling shape with texture Programming Software Development by kyojin … bi.createGraphics(); // Render into the BufferedImage graphics to create the texture. big.setColor(Color.green); big.fillRect(0, 0, 5, … TexturePaint tp = new TexturePaint(bi, r, TexturePaint.NEAREST_NEIGHBOR); // Add the texture paint to the graphics context. g2.setPaint(tp); // Create and… Re: please help with texture mapping on OpenGl. Programming Game Development by mrnutty …gt; #include<windows.h> #include"texture.h" using namespace std; void InitGL() { …GLUT_DEPTH); glutInitWindowSize(550,550); glutInitWindowPosition(300,100); glutCreateWindow("Texture Practice!!!!!"); InitGL(); glutDisplayFunc(disp); glutKeyboardFunc(keyboard); glutReshapeFunc(handleResize… Re: JOGL How to texture glDrawElements Programming Game Development by emilo35 … you wrote? To me it looks like the texture coordinates are calculated to your quads when drawing them…(GL.GL_TEXTURE_2D);[/ICODE] and also binding the particular texture you're interested in with [ICODE]gl.glBindTexture(…GL.GL_TEXTURE_2D, textures[/* Texture ID here */]);[/ICODE] before drawing. I hope any …