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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> // free- A lot of extra marks //Avoid global variables. struct packet { //struct for the packets int source; int destination; int type; int port; char data[49];//starts at 0 }; int add(); //to add a packet void view(); // view a created …

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Here is my code.... #include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> struct data{ int CustomerID; char Forename[15]; char Surname[20]; }; void CreateID (); //int checksize(); //void check number(); void CreateFirst (); int checklen(); int checknum(); void CreateLast(); int checklength(); //int checknumber(); void ViewRecord(); int main() { struct data records[2000]; …

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