Ok, here's 1.1 I'm glad to see the tests work on your game. I have figured out if you use "{" before the inner file name it will render transparent pixels eg "{LOGO" if you just use "LOGO" the entire texture will be solid.
I've updated my program with the updated Write method, a transparency chack box, and a palette viewer.
If you want to use your DEEP MODI texture, I figure you need to render the file with transparency unchecked.