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//thanks to GameAlchemist function createCountDown(timeRemaining) { var startTime = Date.now(); return function() { return timeRemaining - ( Date.now() - startTime ); } } var currentCountDown = createCountDown(30000); // Draw everything var render = function () { var countDownValue = currentCountDown(); returnKillsNeeded(stageNum); ctx.drawImage(startGameImg, 0,0); ctx.font = "24px Helvetica"; ctx.textAlign = 'center' … | |
How to add a score and collision detection between fruit and myAvatar? <html> <head> <script type='text/javascript' src='script.js'></script> <link rel='stylesheet' type='text/css' href='style.css'> <style> canvas { border: 1px solid #d3d3d3; margin-left: auto; margin-right: auto; } </style> </head> <body id="main1" background="Background.jpg" onload="startGame()"> <p id="text1">TIME: </p><div id="timer"></div> <script type="text/javascript"> function countdown (minutes){ var seconds … | |
I hope you can help me. here is the source code: <html> <head> <script type='text/javascript' src='script.js'></script> <link rel='stylesheet' type='text/css' href='style.css'> <style> canvas { border: 1px solid #d3d3d3; margin-left: auto; margin-right: auto; } </style> </head> <body id="main1" background="Background.jpg" onload="startGame()"> <p id="text1">TIME: </p><div id="timer"></div> <script type="text/javascript"> function countdown (minutes){ var seconds = … |
The End.