samaru 145 a.k.a inscissor Team Colleague

I have many memories from Logo... and QBASIC too. I used to draw a lot when I was younger so I really took logo to the limit. I used to draw people, cars, super heroes, and other cool stuff. Also, if you remember QBASIC, the play command, I got carried away with that. I used to write whole compositions - all with the Play command. I can read sheet music, so I would convert all the notes with the Play command and would play it back through the PC speaker. Oh, the good times. :)

samaru 145 a.k.a inscissor Team Colleague

Whoa, took some time to respond. I guess Dani was right about me not looking outside of the programming section. ;)

Well, you got several options. It all depends on your budget, demands, and expectations. If you want to shell out for a good well known program that generates 3D animations/effects for Flash, I suggest you go with Electric Rain's Swift3D. One of the most popular programs in the Flash 3D market. It cost around $170. http://www.swift3d.com/

If you're low on cash, then you can go with Swish. You can do some simple (and I mean simple) 3D stuff in it. It's also very intuitive and comes with premade special effects that you can apply to images and text. I highly recommend this program if you want to do Flash but don't have the time to learn it. It's only $50. http://www.swishzone.com

Other than those two, a lot of traditional 3D programs nowadays like trueSpace, 3D Max, and Poser support plugins to export to Flash.

In my opinion, Flash's capability with 3D is somewhat limited. It's not made to handle 3D, well, not the way Director was made. (For example, you couldn't do 3D maze or world like in Quake without either making the movie size too small or having it crawl speedwise. And that's usually without texture mapping.) If you want true 3D support, that is if you're going to be making a game, like Quake, then go with Director. The …