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hello, i have a huge problem and dont know how to fix it. here is the code: #(in class) def shoot(self, current_time, bullet_group, enemy_group): if current_time - self.last_shot > self.shoot_count: bullet = Bullet(self.rect.centerx, self.rect.bottom, "death_star_laser1.png", 10) bullet_group.add(bullet) if current_time - self.last_shot > self.cooldown: self.last_shot = current_time return random.choice(enemy_group.sprites()) #(just normal … |
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