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At first, here's my source code: [code] #include <SDL.h> int main(int argc, char* argv[]) { //initialize SDL and the video system. if (SDL_Init( SDL_INIT_VIDEO)<0) return -1; //signal SDL to change the text of the main window to SDL "Hello World". SDL_WM_SetCaption("Hello world","Hello World"); //Create an SDL_Surface object, which represents, the …

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[code] #include <SDL.h> #include <iostream.h> int main(int argc, char* argv[]) { //initialize SDL and the video system. if (SDL_Init( SDL_INIT_VIDEO)<0) return -1; //signal SDL to change the text of the main window to SDL "Hello World". SDL_WM_SetCaption("Hello world","Hello World"); //Create an SDL_Surface object, which represents, the game window. SDL_Surface* screen=SDL_SetVideoMode(640,480,0,0); …

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Lately i've been having some problems, importing an SDL library, into my compiler, and as a result of that i have chosen to change to a new compiler. I have followed 3 differend online tutorials, re-installed the compiler three times, and done it with three different downloads of the SDL …

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When i try to compile my source code, it comes up with two errors: the first one is: cannot find -lobjc the second one is: Id returned 1 exit status

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