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Member Avatar for jashbela
Member Avatar for pauj
Re: GUI

Hi, I am using FLTK with gtk+ style for my projects. I think it is good. It has many example for all the component it provides. GLUI is good but it does not have as many component as FLTK. I have not used Qt. If you want your compiler to …

Member Avatar for play_c
0
109
Member Avatar for afi@alvi

write your while loop in a function and keep calling the function. but you have to break the while loop if you don't receive the data. [CODE]void getFunc() { while(true) { //receive function if(receive function returns true) { //like you said copy these value to your variables }else { break; …

Member Avatar for Duki
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93
Member Avatar for p1nchbeck

Hi, I think you are giving same file name for both namespace declaration files (Integral). when VS compiles, it replaces one object file with another so when it tries to link one obj file will be missing it will lead to linker error. so try it with different file names. …

Member Avatar for p1nchbeck
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283
Member Avatar for IndianaRonaldo

Like satyrn said, you need to provide redistributables (manifest and runtime library files) with your application. it will be found in (visual studio installed directory)\VC\redist directory.

Member Avatar for play_c
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176
Member Avatar for rlindsey

hi lindsay, i will suggest you to use vector instead of dynamic array for your structure. here is the code [CODE]#include<iostream> #include <vector.h> using namespace std; struct COORD_STRUCT // Structure to hold X,Y, and Z coordinates for spheres { double X; double Y; double Z; COORD_STRUCT() { } }; class …

Member Avatar for rlindsey
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189
Member Avatar for davzi

[QUOTE=davzi;1049573]Hi I was wondering if you could help me with a question on image processing. I am using c++to process the image.I have a raw file, and I have read it by creating an fstream, and have saved the length of the file in variable end. [CODE] #include <iostream> #include …

Member Avatar for davzi
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2K
Member Avatar for nu2cpp

OpenGL is the commands which deals with the [B]graphics hardware[/B]. if you want to create opengl command yourself, first you must know how graphics hardware works. I think now in windows only two such thing are familiar one is OpenGL and another is DirectX. you are trying to make one …

Member Avatar for play_c
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162
Member Avatar for play_c

Hi all, Can any one tell me why this following code is not working. [CODE]#include <Windows.h> #include <iostream> #include <string.h> using namespace std; //Just a function DWORD WINAPI StartThread1(LPVOID iValue) { int iStart = 0; for(int i=iStart;i<=10000;i++) cout<<"i = "<<i<<endl; return 0; } //My Class class ThreadTest { public: ThreadTest(); …

Member Avatar for play_c
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The End.