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Member Avatar for Jiggle

I was wondering about something: LazyFoo, the author of some amazing SDL tutorials has put copyright on his source code. Does this prevent people from writing functions that are largely, if not entirely similar to his? For example, his 'load_image' function used in a lot of the tutorials is extremely …

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Hi guys, new to this region of the forums. I recently converted from Windows 7 to Ubuntu 11.04 - and an having a nightmare of a time getting free pascal to work. Lazarus is really not looking like a good option at the moment - I would be much happier …

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I have a pretty basic knowledge of most concepts in C++ save some issues that I have surrounding polymorphism, and I just love the way it feels. But I have my first AS level computing lesson tomorrow, and it will be in Object Pascal. Will this actually be helpful, with …

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In the S.D.L tutorial that I'm following, a pointer is declared at the start of the program, of type SDL_Surface, and assigned NULL. This is later assigned to TTF_RenderText_Solid(arguments...). Does this mean that SDL_Surface is the base class from which TTF_RenderText_Solid is derived? - I read something about SDL_Surface being …

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I'm currently reading through a C++ tutorial, and for the most part it's going great - but I am slightly confused about the purpose of 'interface classes', and abstract classes. I don't understand why it is preferable to create a purely virtual base class, only to overwrite all of the …

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