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I'm trying to implement a template class called "Tree", here is the code for the main function: [code=c++] #include "Stack.h" #include <iostream> #include <time.h> using namespace std; int _tmain(int argc, _TCHAR* argv[]) { int gameObjects = 0; Tree<Player>* PlayerTree = new Tree<Player>; Player** players; players = new Player* [5]; Player* … |