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I'm trying to write a simple particle system I use Python ,OpenGL and numpy libraries (on win7) this is the code I use to draw a single particle def draw(self, mode): glLoadIdentity() ## convert normal point to opengl point trns = self.__trans_to_opengl(self.trans) glTranslatef(trns[0], -trns[1], 0.0) ## this is the vertex … | |
I'm trying to write a video streamer using Socket and ImageGrab modules in Python. so far I've got a streamer that can send pictures of the desktop from one computer to another over a TCP connection, but as you probably can guess, the frame rate is very low so what's … |
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