Hi, I don't want you to do the project for me, but I would like to ask about the logic behind building an RPG in java.

You would have to assign a picture for trees and houses and stuff right?
Then would you create an array and assign each map object (tree and houses) to a coordinate in the array? Or would you use a grid?

Then you create the character as an object and then assign it things like event listeners and stuff.

All the internal game logic as well obviously.

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so you want someone here to write in a forum post the entire content of dozens of thick books, and decades of experience by hundreds of talented professionals?

No, that's not what i want. What could help is if you could tell me how to put a grid onto a JFrame? Kind of like the grid that is in john conway's 'the game of life'.

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