Hello,
I am trying to make one patch transparent.
What the documentation says about making only the specified object transparent is this:
"alpha(object_handle,value) sets the transparency property only on the object identified by object_handle."
However what I get is all pathces being transparent, even though I use ALPHA with a handle to the particular patch.
My code for the transparency is like this:
pol = patch(polx,poly,[1,1,0.5]);
alpha(pol,0.5);
set(gcf,'Renderer','OpenGL');
Have anybody encountered such a problem before and could help please?