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No fix that I know. Try multiplying everything by 100 and use int math. Read More

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It's not an "old compiler" issue, it's normal behaviour for floating point data calculations. You have not the right to an "exact" result for these calculations. Only integral numerical types get "exact' results. The "obscure" value -5.77338e-017 is a good approximation for least valued bits of double type mantissa. Now … Read More

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