Hi all, I am doing some swing game programming and I am at a bit of a loss right now as the AWT Event 0 thread ( I have system.out.printed its name) seems to be calling the same code twice, any ideas on this? I am overriding the paintComponent() of JPanel and using this method to draw my game canvas. when the player is called I am calling a method from paintComponent() that disposes the gameJFrame and then launches a new JFrame (a high score frame) - and the high score frame pops up twice!
I am not going to post code at this stage as I am still trying to detect the point at which the thread starts to call the same code twice. any help would be greatly appreciated as this has been a thorn in my side for a while now!