Hi everyone !
i am being asked to write a code of Block'd game that is implemented in Nokia phones ..i really dont know what to do as a beginning could any one help ??
Thanks alot .
Hi everyone !
i am being asked to write a code of Block'd game that is implemented in Nokia phones ..i really dont know what to do as a beginning could any one help ??
Thanks alot .
A compact, device-aware roadmap for a Block'd-style game. asked where to begin and asked “What have you got so far?” — the first step is to turn that uncertainty into a tiny, testable plan and a short checklist of details that will determine tools and architecture.
Choose the target phones first. For classic Nokia feature phones of that era, Java ME (MIDP/CLDC) is the usual runtime; for S60-class smartphones, Symbian C++ or Qt were typical choices. Define a minimal playable spec: a grid model, block objects with position/size, legal-move checks, a simple renderer, and input mapped to D-pad or touchscreen. Keep art and sound out of the first prototype — get movement and win conditions working with placeholder graphics.
Suggested implementation flow: sketch the rules and controls; build a 2D-array grid and block data structure; implement movement validation and a fixed-timestep game loop; add simple buffered rendering; create a text-based level loader so levels can be edited without recompiling. Use emulator testing then quick on-device checks. Typical tools for the period include the Java ME Wireless Toolkit or an IDE with mobility plugins and the appropriate Nokia SDKs when targeting S60.
Practical tips and traps: avoid allocating objects inside the main loop, prefer integer math for positions, use double buffering and batch redraws, and make input repeatable for long-press D-pad behavior. For debugging, print or render the grid indices so block positions are visible. Work incrementally: prototype one level with move/undo, then add level files, scoring and polish. That set of concrete steps answers the “where to start” question and gives the checklist that responders like need to assess progress.
Jump to Post— abhimanipal 91What have you got so far ...
How do you plan to approach this problem ?
What have you got so far ...
How do you plan to approach this problem ?
What have you got so far ?
How do you plan to approach this problem ?
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