what does this statement mean?
BYTE *gameBase = 0x4C62FC;


*gamebase points to the value 0x4C62FC?
or
*gamebase points to an address of 0x4C62FC which is the location of data or another address?

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Your first point is correct :- gamebase points to the value 0x4C62FC

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That's not right. gamebase is going to be assigned the value 0x4C62FC, and because its a pointer, its value is a memory address. So it's going to point to the address 0x4C62FC. What exactly are you trying to do?

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